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jevman

Let Jev play Pac-Man and compare decision models

How this project uses Jev

Input
Maze layout, Pac-Man and ghost positions, remaining pellets, game mode, power-ups and legal directions
Jev decides
Chooses a direction at junctions and answers whether to turn back in corridor-escape situations; probabilities and model latency appear on the board and in the decision log
Code executes
A browser simulator advances the game, with a recorded Jev replay, live play and model matchups; a rule-based move is used when an answer is not ready in time

Evidence and limitations

The AGPL-3.0 license, Jev API call, game-state summary and fallback logic were reviewed without running the site or model. The default view is an author-recorded game; live comparisons need Opper or TypeSafe credentials/credits. Scores and outcomes belong to this project’s game setup, not a general capability benchmark.

This project has not been run independently here. Author-reported results are not independently verified results.

Original sources

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