Docs / source reviewed
Jev Lab · Hundred & Shogi
Choose legal next actions for town NPCs and shogi
How this project uses Jev
- Input
- Local NPC state or a shogi position with engine-legal candidates
- Jev decides
- The next town action or shogi reply
- Code executes
- Simulation code owns world state, a shogi engine owns the rules, and the UI displays and records decisions
Evidence and limitations
The project can run in local Rules mode; Hundred requires explicit Jev opt-in. Keyless runs and replays do not establish model performance. Gameplay quality and cost were not tested here.
This project has not been run independently here. Author-reported results are not independently verified results.